![]() ![]() The course is rotated 180 degrees in comparison with the final version.The only way to load it is by swapping its SZS file with another course. This track does not have a course ID defined, so it cannot be loaded with code.This may in fact be a direct port of the data from Mario Kart: Double Dash!!, indicated by the model similarities, as well as the behaviour of a few objects in comparison to the final version of the course. This course is almost identical to GCN Mario Circuit, but with some small differences. It is impossible to access this version of the course in multiplayer, since competitions/tournaments were single-player only. ![]() ![]() Multiplayer version of the Galaxy Colosseum tournament stage. It is impossible to access this version of the course in multiplayer, since Grand Prix is a single-player mode. ![]() Multiplayer version of the ending version of Luigi Circuit. Multiplayer version of the losing sequence version of Mario Circuit. Only the single-player version is used, even when playing in multiplayer. Multiplayer version of the award ceremony version of Mario Circuit. Identical to its respective single-player version?Įarly version of Bowser's Castle collision and parameters.įound within the archives of Bowser's Castle (koopa_course*.szs).
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